Second Guy
Name Given: Fineman
Age: 32
School: High School Grad
Military: Wouldn't disclose much, mentioned Egypt in passing. Suspect he was recently turned.
Personality: Faux Affably evil. Made lots of nice talk. Knew me well enough to push me.
Psychoses: None detected.
Childhood: Grew up Irish. Parents killed as IRA members, suspect child followed by starting career as a terrorist
Pathing: Displayed an attempt to path out. Magnets prevented pathing.
Travel: Freely traveled after I pulled him with me. Was much more cooperative afterwards.
End Notes: I accidentally traveled after an intense session. Had my hand on him, and he came with me. He was terrified. He became much more cooperative afterwards. Unfortunately, I wound up having to kill him shortly after as the rapid increase in azoth in his system caused him to rapidly become more and more hostile. He traveled five or six times within a two-three hour period, each trip taking approximate 10-20 minutes per trip, he was remaining stationary though, as his bindings survived the trip. Refreshed the bindings whenever I could to prevent azoth deterioration.
So, yeah. I can pull people with me when I travel. That's both good and bad. It can be weaponized, but I also might hurt those I like. Gonna have to be more careful. In other news, I'm still alive. Haven't been shot at by the outfit yet. Not going to put up my location or any plans for obvious reasons. Oh, Frozen Sorrows, if you read this, your boy was screaming mad by the end. I killed him quickly, ended that suffering before it got too bad. You and your boys can still get out of town. Maybe give me the location of your employer, I've got enough on my plate that I won't hunt you guys down. Offer's up until I take you.
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